Estelle Skill List

Contents

[edit] Attack Skills

Skill Skill Points Weapon Learned From Effect
Strength 2
  • Epee
Before equipment stat boosts, increases P. ATK by 5%
Strength 2 4
  • Spike Shield
Before equipment stat boosts, increases P. ATK by 10%
Strength 3 6
  • Rod +1
Before equipment stat boosts, increases P. ATK by 15%
Magic 2
  • Estoc
Before equipment stat boosts, increases M. ATK by 5%
Magic 2 4
  • Spike Shield
Before equipment stat boosts, increases M. ATK by 10%
Magic 3 6
  • Rod +1
Before equipment stat boosts, increases M. ATK by 15%
Rise Attack 3
  • Estoc
Increases damage but you lose 1 TP every time you attack
Charming Thrust 6
  • Gauche Sword
Occasionally charms an enemy when hitting
Sleepy Thrust 6
  • Droite Sword
Occasionally puts an enemy to sleep when hitting
Elemental 3
  • Wizard Horn +1α
Occasionally increases damage output of an elemental attack
Stun Magic 3
  • Gladius +1
Increases chance of stunning while using magic
Combo Plus 10
  • Stinger
  • Stinger +1
Increases basic combo by 1
Cross Counter 3
  • Rapier
Increases damage of counters
Reflect 5
  • Spike Shield
Occasionally reflects damage back to enemies
FS Bonus 7
  • Spine Ripper
  • Spine Ripper +1
Recover HP after using a Fatal Strike
FS Bonus 2 9
  • Spine Ripper +1
Recover TP after using a Fatal Strike
BA Force 9
  • Basilard
  • Basilard +1
Increased damage output for Burst Artes
Special 5
  • Rod
  • Rod +1
Allows you to use mystic artes
HP Condition 3 10
  • Ice Coffin +1α
Increases M. ATK when HP is greater than 3/4th of max HP
HP Condition 4 10
  • Ice Coffin +1α
Increases M. ATK when HP is less than 1/4th of max HP
Chain 4
  • Stinger +1
Changes certain artes into altered artes
Hell Fire 4
  • Stinger +1
Changes certain artes into altered artes
Half Damage 1
  • Compact Sword +1
Cuts damage output in half
Quarter Damage 1
  • Compact Sword +1
Cuts damage output by a quarter
Minimum Damage 1
  • Compact Sword +1
Every attack does 1 damage

[edit] Guard Skills

Skill Skill Points Weapon Learned From Effect
Defend 2
  • Epee
Before equipment stat boosts, increases P. DEF by 5%
Defend 2 4
  • Spine Ripper
  • Spine Ripper +1
  • Kite Shield
Before equipment stat boosts, increases P. DEF by 10%
Defend 3 6
  • Iron Plate
Before equipment stat boosts, increases P. DEF by 15%
Defend 4 8
  • Iron Maiden +1α
  • Kris Naga +1α
Before equipment stat boosts, increases P. DEF by 20%
Resist 2
  • Rapier
Before equipment stat boosts, increases M. DEF by 5%
Resist 2 4
  • Kite Shield
Before equipment stat boosts, increases M. DEF by 10%
Resist 3 6
  • Iron Plate
Before equipment stat boosts, increases M. DEF by 15%
Resist 4
  • Iron Maiden +1ß
  • Kris Naga +1α
Before equipment stat boosts, increases M. DEF by 20%
Critical Guard 3
  • Mace
Press Forward and Guard to do a guard that reduces even more damage
Guard Impact 5
  • Round Shield
Reflects and stuns attacker when using Critical Guard
Magic Guard 4
  • Wand
  • Mace
Press Down and Guard to guard against magic attacks
Guard Plus 2
  • Mace
Decreases even more damage while guarding
Guard Plus 2 4
  • Round Shield
Decreases damage from the sides or rear of the character
Magic Guard Plus 7
  • Sinclair Saber
  • Kite Shield
Reduces even more damage while using Magic Guard
Guard Artes 7
  • Basilard
  • Basilard +1
Cancel a guard into an arte
Guard Reflect 4
  • Queen of Hearts
Reflects 1/5th of damage received while guarding
Extend Guard 6
  • Ruby Wand +1ß
Slowly recover HP while guarding
Guard Supply 10
  • Queen of Hearts
Recover TP when guarding against an enemy attack
Roll 2
  • Morning Star +1
Decreases damage from knockdown
Anti Element 3
  • Wizard Horn +1ß
Occasionally cuts elemental damage received in half
Anti Break 6
  • Epee
Decreases chance of your guard being broken
Super Guard 8
  • Iron Maiden +1α
Reduces physical damage to 1 while guarding, however physical damage is doubled when not guarding
Super Resist 9
  • Iron Maiden +1ß
Reduces magical damage to 1 while guarding, however magical damage is doubled when not guarding
Status Guard 5
  • Ruby Wand +1α
Decreases debuff effects
Condition Guard 5
  • Ruby Wand +1ß
Decreases effects from Poison, Contamination, and Weak
Immunity 5
  • Grand Scepter
Decreases chance of receiving status effects
Cure Guard 8
  • Basilard +1
Recover from status effects after guarding for a certain period of time
Endure 3
  • Morning Star +1
Decreases stagger time
Void Attack 5
  • Aegis
Occasionally nullifies staggers from physical attacks
Void Magic 5
  • Aegis
Occasionally nullifies stagger from magical attacks
Step Away 3
  • Rapier
While performing a back step, cannot be stunned
Anti Magic 9
  • Energy Wand
Negates spells casted on Estelle
TP Condition 3
  • Hyperion
Increase P. DEF when TP is greater than 3/4th of max TP
TP Condition 2 3
  • Hyperion
Increase P. DEF when TP is less than 1/4th of max TP
TP Condition 3 5
  • Ice Coffin +1ß
Increase M. DEF when TP is greater than 3/4th of max TP
TP Condition 4 5
  • Ice Coffin +1ß
Increase P. DEF when TP is less than 1/4th of max TP
Crucible 4
  • Ruby Wand
  • Ruby Wand +1α
Changes certain artes into altered artes
Athenor 4
  • Ruby Wand
  • Ruby Wand +1ß
Changes certain artes into altered artes
Guardian 6
  • Iron Maiden
  • Iron Maiden +1α
  • Iron Maiden +1ß
Decreases damage received when guarding an ally
Survive 18
  • BC Rod
  • Aegis
While guarding, cannot be KO'd

[edit] Move Skills

Skill Skill Points Weapon Learned From Effect
Evade 2
  • Stiletto
Before equipment stat boosts, increases EVA by 5%
Evade 2 4
  • Zephyrus
Before equipment stat boosts, increases EVA by 10%
Evade 3 6 Dark Avenger Before equipment stat boosts, increases EVA by 15%
Item Thrower 7
  • Gladius
  • Gladius +1
Allows the character to use items on other party members
Backstep 3
  • Stiletto
Allows you to perform a backstep
Recovery 3
  • Morning Star
  • Morning Star +1
Press Guard to recover when knocked down
Combo Force 3
  • Real Knight Sword
Decreases damage decay from combos
Extra Combo 1 10
  • Mythril Sword
  • Dark Avenger
  • Dark Avenger +1
  • Soul Blade Mercurius
A basic attack can be used after a combo
Extra Combo 2 12
  • Dark Avenger
  • Dark Avenger +1
  • Soul Blade Mercurius
Two basic attacks can be used after a combo if Extra Combo 1 is equipped
Extra Combo 3 14
  • Dark Avenger +1
  • Soul Blade Mercurius
Three basic attacks can be used after a combo if Extra Combo 1 and 2 are equipped
Lucky End 5
  • Epee +1
Occasionally can move directly after casting a spell
Pow Hammer Revenge 8
  • Katz Guard
Occasionally a Pow Hammer appears when hit
Super Chain 4 8
  • Sinclair Saber
Allows you to link a base arte to an altered arte
Super Chain 5 10
  • Mythril Sword
Allows you to link an altered arte to an arcane arte
O.L. Boost 9
  • Kris Naga
  • Kris Naga +1α
  • Kris Naga +1ß
Increases duration of Over Limit
Alembic 4
  • Zephyrus
  • Zephyrus +1α
Changes certain artes into altered artes
Gale 4
  • Zephyrus
  • Zephyrus +1ß
Changes certain artes into altered artes

[edit] Support Skills

Skill Skill Points Weapon Learned From Effect
Vitality 2
  • Morning Star
Increases max HP by 200
Vitality 2 4
  • Grand Scepter +1α
Increases max HP by 400
Vitality 3 6
  • Zephyrus +1α
Increases max HP by 800
Spirits 3
  • Gladius
Increases max TP by 20
Spirits 2 5
  • Grand Scepter +1ß
Increases max TP by 50
Spirits 3 7
  • Zephyrus +1ß
Increases max TP by 100
Defend Conversion 5
  • Kris Naga +1α
Converts 25% of M. DEF into P. DEF
Resist Conversion 5
  • Kris Naga +1α
Converts 25% of P. DEF into M. DEF
Medical Boost 12
  • Wizard Horn
  • Wizard Horn +1α
  • Wizard Horn +1ß
Increases healing artes effect proportional to HP remaining. Also increases STR by 1.5x when HP is full
Eternal Support 9
  • Star Rod
  • Star Rod +1
Support buffs casted by Estelle lasts the entire battle
Healing Artes 5
  • Wizard Horn +1α
Occasionally casts healing artes without using TP
HP Recover 5
  • Holy Avenger
  • Holy Avenger +1
Increases HP recovered
TP Recover 5
  • Holy Avenger +1
Increases TP recovered
Rebirth 12
  • Gauche Sword
Slowly recover half of last damage received
Rebirth 2 5
  • Droite Sword
Slowly recover 1/4th of damage received in the last combo
Lucky Soul 5
  • Katz Guard
Occasionally recovers TP when knocked down
Stat Boost 3
  • Estoc +1
Increases buff effects
Sleep 'n Heal 3
  • Cat Teaser
Recover TP when inflicted with Sleep
Auto Medicine 6 Gladius +1 Occasionally casts healing magic when hit
Resurrect 22
  • Holy Avenger
  • Holy Avenger +1
Occasionally recover from KO
Angel's Tear 24
  • Sanctuary
Recovers from KO once per battle
Lovely Dog 5
  • Wizard Horn +1ß
Increases all stats when Repede is in the active party
OVL Bonus 14
  • Grand Scepter +1α
Occasionally recovers all HP while activating Over Limit
OVL Bonus 2 14
  • Grand Scepter +1ß
Occasionally recovers all TP while activating Over Limit
Taunt 2
  • Epee +1
Taunt enemy by pressing in Right Stick which increases the Over Limit gauge
Taunt 2 2
  • epee +1
Taunt enemy by pressing in Right Stick which increases the Over Limit gauge
OVL Taunt 3
  • Zephyrus +1α
Recover HP when taunting while in Over Limit
OVL Taunt 2 3
  • Zephyrus +1ß
Recover TP when taunting while in Over Limit
Dispersion 4
  • Ice Coffin
  • Ice Coffin +1α
Changes certain artes into altered artes
Great Deluge 4
  • Ice Coffin
  • Ice Coffin +1ß
Changes certain artes into altered artes
Life Healer 5
  • Star Rod +1
Recover HP after battle
Spirit Healer 5
  • Star Rod +1
Increases TP recovered after battle
Life Up 16
  • Grand Scepter +1α
Occasionally increases max HP after battle
Mental Up 16
  • Grand Scepter +1ß
Occasionally increases max TP after battle
Happiness 11
  • Knight Shield
Occasionally increases EXP received after battle for characters that equip this skill
Happiness 2 11
  • Knight Shield
Occasionally increases LP received after battle for characters that equip this skill
Happiness 3 8
  • Knight Shield
Occasionally increases Gald received after battle
EXP Share 1
  • Round Shield
Receives bonus EXP even if in reserves

Related Threads

Farah's Complete Skill List - last post by @ May 26, 2005
skill list - last post by @ Nov 3, 2007
Last edited by Kratos on 12 November 2010 at 08:29
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