Yuri Arte List

Contents

[edit] Base Artes

Arte TP use Element Fatal Strike Learned Misc Info
Azure Edge 5 Wind Green default Size/speed/range increases, and the recovery time decreases, based on arte usage count:
  • 100 uses - 120%
  • 200 uses - 150%
  • 400 uses - 200%
Cerberus Strike 6
-
Green Level 7
-
Fang Strike 7
-
Blue Level 9
  • The second hit has a chance to "Guard Break" the enemy, based on arte usage count
  • The chance of success increases at 100, 200, 400, 800, [...] uses, to a maximum of 100% at 9999 uses
Destruction Field 12 Fire Red Level 14
  • All sword weapons have a decreased blast force compared to axe weapons, resulting in a smaller enemy "bounce" effect
  • The effect disappears after 200 uses
Dhaos Blast 12
-
Red
-
  • Must have Dhaos Cape equipped
  • Use Destruction Field
  • Cannot be learned
Shining Fang 15
-
Blue Level 26
  • All Axes weapons spin slower than sword weapons, meaning that there's one less hit with Axes
  • The effect disappears after 200 uses
Tiger Blade 12
-
Red event
  • After 200 uses, you can chain Tiger Blade into any aerial-enabled arte, while in mid-air

[edit] Altered Artes

Arte Original Arte TP use Element Fatal Strike Skill Misc Info
Azure Storm Azure Edge 7 Wind Green Chain Size/speed/range increases, and the recovery time decreases, based on arte usage count:
  • 100 uses - 120%
  • 200 uses - 150%
  • 400 uses - 200%
Azure Blast Azure Edge 7
-
Red Crucible
  • When using an axe, can cause downed enemies to bounce into the air
  • After 200 uses, swords gain the same effect
Cereberus Blast Cerberus Strike 11
-
Green Alembic
  • Can chain into another arte before the thrust
Shining Fang Drop Shining Fang 14
-
Red Athenor
  • All Axes weapons spin slower than sword weapons, meaning that there's one less hit with Axes
  • The effect disappears after 200 uses

[edit] Arcane Artes

Arte TP use Element Fatal Strike Learned Misc Info
Azure Wolf Strike 18
-
Red Level 15
  • Must use Azure Edge at least 50 times in order to learn
  • Must use Wolf Strike at least 50 times in order to learn
  • Causes downed enemies to stand up, which will prevent the knockdown effect
Crushing Eagle 15 Earth Green Level 18
  • Forces downed enemies to stand up
  • The blast effect causes airborne enemies to be knocked down
Dragon Swarm 16
-
Green Level 22
  • After 200 uses, can be canceled by guarding after any odd hit
Severing Fang 18
-
Red Level 32
  • After 100 uses, can be used in mid-air
Shining Dragon Swarm 25
-
Blue Level 36
  • Must use Shining Fang at least 50 times in order to learn
  • Must use Dragon Swarm at least 50 times in order to learn
Raging Blast 20
-
Red Level 38
  • No knockdown unless the first hit connects
Brutal Fang 23
-
Green Level 41
  • Tap the Attack button continuously to add more hits
  • The maximum hits that can be added is determined by arte usage
  • The maximum you can add is 100, which is after 1000 uses
  • Does not work while in Level 3/4 Overlimit
Wailing Havoc 22
-
Green Level 44
  • After 100 uses, can be used in mid-air
Lone Wolf Charge 20
-
Red Level 48
  • Causes airborne enemies to be knocked down and pushed away
  • After 50 uses, it gains a small chance to Guard Break
  • After 400 uses, chance of success increases to 25%
Wailing Blast 28
-
Green Level 52
  • Must use Destruction Field at least 50 times in order to learn
  • Must use Wailing Havoc at least 50 times in order to learn
  • Damages downed enemies
Rending Wolf Charge 30
-
Red Level 56
  • Must use Brutal Fang at least 50 times in order to learn
  • Must use Lone Wolf Charge at least 50 times in order to learn
Shining Eagle 16
-
Blue event
  • Complete the 100-Man Melee
  • Alternatively, you can obtain the Dark Enforcer title, but you must have the Dark Enforcer title equipped
  • After 300 uses, a knockdown effect appears for the fourth hit
Final Gale 30 Wind Green event
  • Speak to Flynn at Aurnion before leaving for Tarqaron
  • Causes knockdown to far enemies
  • Can hit far downed enemies
  • Damage increases depending on distance between Yuri and the enemy

[edit] Altered Artes

Arte Original Arte TP use Element Fatal Strike Skill Misc Info
Guardian Field Crushing Eagle 26 Light Blue Bastion
  • Heals 10% of HP to self and allies within it's range
  • damages enemies in the same range
Pyre Havoc Wailing Havoc 24 Fire Red Hell Fire
  • After 100 uses, can be used in mid-air
  • Pushes enemies away during the knockdown effect
Lone Wolf Storm Lone Wolf Charge 25 Wind Green Gale
  • Pushes enemies away during knockback effect
Frigid Blast Final Gale 35 Wind/Water Green Great Deluge
  • Pushes enemies away during knockback effect
  • Forces downed enemies to stand up

[edit] Burst Artes

Arte Element Fatal Strike Skill
Divine Wolf
-
Green
-
Divine Wolf - Blaze Fire Green
  • Hell Fire
  • Chain
Divine Wolf - Crush Earth Blue
  • Athenor
  • Crucile
Divine Wolf - Storm Wind Green
  • Gale
  • Alembic
Divine Wolf - Flood Water Blue
  • Great Deluge
  • Dispersion

[edit] Mystic Arte

Arte Element Requirements Misc Info
Savage Wolf Fury
-
  • The skill Special must be equipped
  • Be in Level 3/4 Overlimit
  • Hold the Attack button during any arcane, altered, or burst arte
  • With the skill Hit Plus equipped, you can add more hits by continuously tapping the Attack button
  • There will be an added extension when this mystic arte is used to kill the second form of the final boss


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Last edited by Kyle Draco on 11 April 2018 at 10:38
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